Likewise, I haven’t played RDR2 (started, but never got past the first 30 min or so), but RDR1 is pretty much just GTA in the wild west. You can buy stuff (like GTA), but I don’t recall any stats to speak of, it’s very much an action-adventure. Wikipedia claims RDR2 is an action-adventure, so I assume it’s closer to the Yakuza series in terms of character customization than RPGs, and Yakuza games are very much action-adventure (despite having some skills to level up).
Stats don’t make a game an RPG tho, but they’re a common element. A game may borrow some aspects of RPGs, but the core of the game needs to be those RPG elements to be an RPG.
RDR is an action-adventure game at its core, any stats or equipment is just tacked on.
Likewise, I haven’t played RDR2 (started, but never got past the first 30 min or so), but RDR1 is pretty much just GTA in the wild west. You can buy stuff (like GTA), but I don’t recall any stats to speak of, it’s very much an action-adventure. Wikipedia claims RDR2 is an action-adventure, so I assume it’s closer to the Yakuza series in terms of character customization than RPGs, and Yakuza games are very much action-adventure (despite having some skills to level up).
Both RDRs do have stats though
Stats don’t make a game an RPG tho, but they’re a common element. A game may borrow some aspects of RPGs, but the core of the game needs to be those RPG elements to be an RPG.
RDR is an action-adventure game at its core, any stats or equipment is just tacked on.