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Joined 2 years ago
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Cake day: July 1st, 2023

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  • Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.

    It’s happened on almost every game I’ve worked on.

    They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.

















  • The definition of indie is always contentious, but there are definitely studios out there who are independent (as in not owned by a larger company) but work with a publisher for funding, marketing, and other support.

    Even beyond that bit of semantics, many indies rely on funding from investors of one sort or another, be that angel investors, startup funds, or even just small business loans.

    Many of those investors have lost their appetite for games, making it extremely difficult to pay the bills unless you’ve already got a sizeable cash reserve to cover costs.