Destide@feddit.uk to Games@lemmy.worldEnglish · 25 days agoPop it in your calendarsfeddit.ukimagemessage-square49linkfedilinkarrow-up131arrow-down11
arrow-up130arrow-down1imagePop it in your calendarsfeddit.ukDestide@feddit.uk to Games@lemmy.worldEnglish · 25 days agomessage-square49linkfedilink
minus-squarePennomi@lemmy.worldlinkfedilinkEnglisharrow-up0·25 days agoExcept ConcernedApe, apparently.
minus-squareTabbsTheBat@pawb.sociallinkfedilinkEnglisharrow-up1·25 days agoIndividual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-225 days agoCoffee Stain’s another good example on the bigger end. It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.
Except ConcernedApe, apparently.
Or the Terraria team.
Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
Coffee Stain’s another good example on the bigger end.
It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.